Bloom: Tome of Power
A downloadable game for Windows, macOS, and Linux
WolverineSoft Studio Presents
Use magic to quell the overgrowth and free a forest of creatures.
Bloom: Tome of Power
Bloom: Tome of Power is a first person shooter inspired by genre defining games such as DOOM, Hexen, and Dusk. The mystic forest is blooming and ancient evils have returned. Only the Tome of Power hidden in the ancient Archives contain the answers for how to defeat these forces. Use your skills of magic and maneuverability to quell the overgrowth and free the forest and lost village of these creatures.
WolverineSoft Studio
Bloom: Tome of Power was created by a 31-person subteam of the University of Michigan's WolverineSoft Studio, a semester-long voluntary student games studio. This project was in development from June 1st, 2020, to August 16th, 2020.
Credits
Producer | Nico Williams |
Design Director | Matthew Rader |
Art Director | George Castle |
Audio Director | Logan Hughes |
Programming Director | Natasha Badami |
Pod Leaders | David Sohn Naveen Sabharwal |
Art | Amber Renton David Sohn Deniz Acikbas Dilan Huang George Castle Kaavya Ramachandhran Lucy Zhang Naveen Sabharwal Trevor Harkness |
Audio | Ahmad Faiyaz Emily Sulkey Eugene Yoon Landon Young Logan Hughes |
Design | Ahmad Faiyaz Albert Tsui Ebony Matthews George Castle Matthew Rader Rob Swor Yuhong Chen |
Programming | Albert Tsui
Alex Song Angela Salacata Cameron Foss Christine Chen David Sohn Ebony Matthews Evan Brisita George Castle Jacob Smellie Natasha Badami Tim Cho Vanessa Su William Bostick Yan Sun Yuhong Chen Ziang Wang |
Advisors | Austin Yarger Jordan Ajlouni |
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (3 total ratings) |
Authors | WolverineSoft Studio, voxlap, MatthewRader, NavelSaber, Amber Renton, David Sohn, logan-hughes |
Genre | Shooter |
Made with | Blender, Adobe Photoshop, Unity, Sprytile, Adobe Illustrator |
Tags | 3D, Fantasy, First-Person, Forest, FPS, Magic, Retro, Unity, Vector |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Comments
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I first played the sequel and decided to check the first game out. This game is kinda a little bit worse then the sequel which is Bloom: Roots of Renewal. Anyways 5.5/10 for me. Enemy placement is not spaced out enough,reseting weapons after each level is kinda not okay but i understand it from the point of an old school shooter,aim assist was turned on by default which makes aiming harder. Would recommend to turn the aim assist slider completely off. Also the cave are was way too dark and if memory serves me right its much improved in the sequel. Anyways i think the sequel is a much more improved upon and refined game. One graphical bug maybe which i am not sure about and the bug of not being able to press back when finishing the game and i had to alt f4 the game to exit it and also one final thing i died on the final level couple of days ago when i first played it and i could not click continue at all so that was bugged still this game is worth checking out.
I loved this. It was so nice to play a spiritual sequel to stuff like Heretic and Hexen